Tuesday, October 25, 2016

Homework 8 from Blender to Unreal to Git

1) create one or more objects in Blender

Here are the objects I creat in blender

2) Import these into Unreal 
3) Describe how these objects are used in your game

The first yellow one is the coin, we can use the coin to get points. Our game is a fairy game, so the fairy will eat the coin then get a higher record.

The second heart is the health. In the game,  our fairy will fight the monsters and lose power. If she eat the health, she will fill up her power.

4) Once all the team members have uploaded their project, "pull" your project from git, and take a picture of all the objects within your scene. 
This is the all object that our team creat. I sync from the github and import to our team project.










Monday, October 17, 2016

Homework 5

GAME ASSET

I did the main menu of our team project. When you start the game, you will see the main manu on the screen.
This  is the blueprint of main menu HUD. Then we will creat the main menu widget.
We set the ThirdPersonGameMode has HUD class as MainMenuHUD.
In the main menu, we have start game, option and quit game. The option will set the voice ON/OFF. We will set three buttons of main menu. Then if we press option button, the main menu will disappear and will show the option menu.
The blue print as followed


When we click the option menu, main menu set hidden, option menu set visible.
Return to main menu button is reverse from option button.
Then we set start and quit button by using default function.
And turn on, turn off voice button set as followed
Unfortunately, I haven't found how to turn off the sound yet.
and the UI of main menu like this
PS:The background download from Internet.

Saturday, October 8, 2016

Github Repository

Github Repository
Account num: zyqdango
Team Repository: https://github.com/nicksuttell/Team_Fairy